Game-day stack
GA, reserved sections as capped tiers, student, comp, and family bundles — priced and gated per tier.
Sell suites, boxes, and club seats as premium reservations with capped inventory and password gates.
Password-gated tier for enrolled students. Distribute the code through the school.
Rotating QR runs on any staff phone. Multiple gates sync in real time.
Re-scans surface the original check-in time on the spot — no double entries across gates.
Sales, tier fill, promoter attribution, and live check-in counts per game.
Per-game ticketing today
Set up each game as an event with the tiers you need — GA, sections, student, VIP box. Duplicate a game as a draft in one click to roll out the rest of the schedule, then edit dates and tweak inventory.
Gate throughput
Multiple gates, unlimited scanners on Pro, one live check-in dashboard. Duplicate scans get caught with the original check-in timestamp surfaced on the spot. Manual lookup handles the phone-died edge cases.
FAQ
Not yet. Today each game is its own event — use one-click Duplicate to roll out the schedule. A true season-pass bundle that mints per-game entries from a single purchase is on the roadmap.
Not with true section-level enforcement yet. Today you sell sections as capped tiers (each with its own inventory), which handles most amateur, college, and semi-pro rooms. Per-section headcount enforcement and per-gate assignment are on the roadmap.
Not yet. Analytics run per event today. Aggregated season-long attendance and revenue reporting is on the roadmap.
Password-gated tier. Distribute the code via the school and only students with the code unlock the student pricing.
Yes — premium tiers (Pro plan) let you sell boxes and suites as reservations with capped inventory and password gates.
Not yet. Sections, boxes, and club seats sell today as capped tiers and premium reservations. Interactive seat maps with row/seat assignment are on the roadmap.